Uwe Wegener
3d senior artist
  • Games
  • Film/Visualization
  • SKETCHFAB
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Games

Company: Flaregames
Project: Heroes Haul
Year: 2015
Platform: mobile
My tasks: Dungeons/Tiles development, character 3d modeling/texturing/rigging/animation, implementation in unity 3d

Company: Blue Byte/Rocket Science games
Project: Siedler 6/Settler 6
Year: 2007
Platform: PC
My tasks: Concepts of some buildings and yards, 3d modeling, texturing and preparation for implementation in game engine.

Company: Flaregames
Project: Stormlords
Year: 2012
My tasks: Modeling, Texturing, Rendering of buildings. UI elements and character rigging and animation for clash of clans clone for mobile.
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Company: Flaregames
Project: Thronewars
Year: 2012
Platform: mobile
My tasks: Modeling, Texturing, Rendering of highpoly buildings.Character rigging and animation for troops.

Company: Flaregames/Superweapon
Project: Dawn of Steel
Year: 2015
Platform: mobile
My tasks: Concept, modeling, texturing of ability items and cores for Rigs (mechs) in Dawn of Steel.

Company: Flaregames
Project: Foxhole
Year: 2012
Platform: mobile
My tasks: Modeling, texturing, rigging and animation
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  • Games
  • Film/Visualization
  • SKETCHFAB
  • About
  • contact