Company: Flaregames
Project: Heroes Haul
Year: 2015
Platform: mobile
My tasks: Dungeons/Tiles development, character 3d modeling/texturing/rigging/animation, implementation in unity 3d
Project: Heroes Haul
Year: 2015
Platform: mobile
My tasks: Dungeons/Tiles development, character 3d modeling/texturing/rigging/animation, implementation in unity 3d
Company: Blue Byte/Rocket Science games
Project: Siedler 6/Settler 6
Year: 2007
Platform: PC
My tasks: Concepts of some buildings and yards, 3d modeling, texturing and preparation for implementation in game engine.
Project: Siedler 6/Settler 6
Year: 2007
Platform: PC
My tasks: Concepts of some buildings and yards, 3d modeling, texturing and preparation for implementation in game engine.
Company: Flaregames
Project: Stormlords
Year: 2012
My tasks: Modeling, Texturing, Rendering of buildings. UI elements and character rigging and animation for clash of clans clone for mobile.
Project: Stormlords
Year: 2012
My tasks: Modeling, Texturing, Rendering of buildings. UI elements and character rigging and animation for clash of clans clone for mobile.
Company: Flaregames
Project: Thronewars
Year: 2012
Platform: mobile
My tasks: Modeling, Texturing, Rendering of highpoly buildings.Character rigging and animation for troops.
Project: Thronewars
Year: 2012
Platform: mobile
My tasks: Modeling, Texturing, Rendering of highpoly buildings.Character rigging and animation for troops.
Company: Flaregames/Superweapon
Project: Dawn of Steel
Year: 2015
Platform: mobile
My tasks: Concept, modeling, texturing of ability items and cores for Rigs (mechs) in Dawn of Steel.
Project: Dawn of Steel
Year: 2015
Platform: mobile
My tasks: Concept, modeling, texturing of ability items and cores for Rigs (mechs) in Dawn of Steel.
Company: Flaregames
Project: Foxhole
Year: 2012
Platform: mobile
My tasks: Modeling, texturing, rigging and animation
Project: Foxhole
Year: 2012
Platform: mobile
My tasks: Modeling, texturing, rigging and animation